The worlds smallest GTX 1080Ti and the worlds most powerful graphics card at this size. Making it perfect for Mini ITX, HTPC builds etc.
NVIDIA’s new flagship GeForce GTX 1080 Ti is the most advanced gaming GPU on the planet, driven by the high-performance, power-efficient new NVIDIA Pascal architecture. All that performance is now contained in a compact size, enabling top performance even in smaller builds.
Thanks to Zotac, we’ll be taking a look at their GeForce GTX 1080 Ti Mini graphics card. It’s the world’s smallest GeForce GTX 1080 Ti, measuring just 211mm (length) x 125mm (h) x 41mm (w). It’s ideal for anyone who wants the full power of a GeForce GTX 1080 Ti in a HTPC or a mini gaming system.
It comes with all the features of a full length GTX 1080 Ti, but in a smaller package and slightly lower clock speed of 1506 MHz (default is 1582 MHz). You still get the 3584 CUDA cores, 11GB of GDDR5X ram, 352-Bit memory bus and 11GHz Gbps memory bandwidth.
– The world’s smallest 1080 Ti
– Compact size fits 99% of systems
– IceStorm Cooling
– Same 1080 Ti Performance
– VR READY and GAME READY
– Supports up to 4 displays
- 1506 MHz - Boostable to 1620 MHz
- 3584 CUDA Cores
- Pascal Architecture
- 11GB of GDDR5X VRAM
- 11 Gbps Memory Speed
- 352-Bit Memory Interface
- DisplayPort 1.4 | HDMI 2.0b | DVI-D DL
- 7680 x 4320 Max Digital Resolution
- Dual Fan IceStorm Cooling
- GeForce GTX VR Ready
- VRWorks Graphics includes a simultaneous multi-projection capability that renders natively to the unique dimensions of VR displays instead of traditional 2D monitors. It also renders geometry for the left and right eyes simultaneously in a single pass.
VRWorks Audio uses the NVIDIA OptiX ray-tracing engine to trace the path of sounds across an environment in real-time, fully reflecting the size, shape, and material of the virtual world.
NVIDIA PhysX for VR detects when a hand controller interacts with a virtual object, and enables the game engine to provide a physically accurate visual and haptic response. It also models the physical behavior of the virtual world around the user so that all interactions -- whether an explosion or a hand splashing through water -- behave as if in the real world.
- NVIDIA Ansel
- With Ansel, gamers can compose the gameplay shots they want, pointing the camera in any direction and from any vantage point within a gaming world. They can capture screenshots at up to 32 times the screen resolution, and then zoom in where they choose without losing fidelity. With photo-filters, they can add effects in real-time before taking the shot. And they can capture 360-degree stereo photospheres for viewing in a VR headset or Google Cardboard.
- SLI Ready
- With a compatible motherboard and a connecting bracket, two or more NVIDIA GPUs of the same model can combine processing power using NVIDIA's Scalable Link Interface (SLI). How the cards work together can be customized to suit your preferences. Alternate frame rendering has each alternating card prepare the next frame, essentially multiplying the capabilities of a single card's maximum capable frame rate output. Each card in the configuration can also be used to improve anti-aliasing by being able to process an image in parallel with the other cards before filtering out jagged edges.
NVIDIA's SLI HB bridge doubles the available transfer bandwidth compared to the NVIDIA Maxwell architecture. Delivering smooth gameplay, it's an effective way to enjoy surround gaming and it's only compatible with the GeForce GTX 1070, 1080, 1080 Ti, and TITAN X graphics cards.
The manufacturer did think about the design as well by adding white lighting to the logo at the top and adding a metal backplate. The Zotac GTX 1080 Ti offers three DisplayPorts aside from HDMI and DVI, which is fairly standard. In the box we find the graphics card, a dvd with the drivers and two adapters from PEG6 to PEG8.
To view full Specifications visit the website: